What Each Part Means
Time Decay
The time-decay term uses a 6-month half-life. In plain language:- A brand-new track starts at full recency strength
- After about 6 months, that recency factor is cut in half
- After about 12 months, it is halved again
Popularity Boost
The popularity term uses a logarithmic play curve:- Early plays matter a lot
- Later growth still helps, but the boost rises more gradually
- The boost starts at 1x and approaches 3x
Collaboration Split
If more than one producer is credited on the same track, BeatPass divides that track’s contribution equally across those credited producers.Is this the same as “paid per play”?
Not exactly. BeatPass does not pay a fixed amount for each individual play. It calculates contribution value using recency, play activity, and collaborator count. That value determines each eligible producer’s share of subscription payout allocation. This distinction matters because your share can change when:- Your own track activity changes
- Other catalog activity changes
- Time decay changes the relative value of uploads
- Collaborators are credited on a track
Important Notes
- Tracks marked exclusive-only get a contribution value of 0 for subscription sharing
- BeatPass recalculates contribution values periodically (roughly every few hours) so new plays and time decay continue to affect payout calculations
- Your share can change even if your own plays stay flat, because the platform total can change too
Worked Example
For a track that is:- 3 months old
- moderately played
- credited to 2 producers
- Reduced by time decay
- Increased by popularity boost
- Split in half because of the two credited producers
Related
Contribution System
Return to the high-level overview.
Maximizing Earnings
Learn practical ways to improve your results.
Trust Stack
See how the published formula fits into BeatPass’s wider trust system.